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Old Mar 23, 2008, 05:57 PM // 17:57   #101
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Hope: The world will remain forever changing and not one person will ever be able to say "I did everything there is to do in GW2"- Mind you this does not mean making elements of the game "impossible".

Fear: GW remains too organized and simple as it is now. I mean, calling GW an RPG is a stretch, it has none of the hard core mechanics of a true blood through blood RPG. Give us a social diplomacy system, jobs for forging and farming, etc etc... I wanna talk to an NPC and actually enjoy it.
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Old Mar 23, 2008, 05:58 PM // 17:58   #102
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Hope: Entire World open to PvP through a seperate layered, but viewable "Mists" instance, keeping PvE safe, but PvP rampant and PvE interactive.

Fear: Grinds that effect PvP power, where No Lifers rule, as in WoW.
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Old Mar 23, 2008, 06:08 PM // 18:08   #103
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Hope: Mesmer will still be one of the professions in GW2.
Fear: Racial abilities will be imbalanced with certain professions in combination.
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Old Mar 23, 2008, 06:13 PM // 18:13   #104
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My hope for GW2 is that the community fixes itself, and my fear is that we will continue to be a source of problems to ourselves by our behaviour.
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Old Mar 23, 2008, 06:28 PM // 18:28   #105
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Hope: No instances, huge, open world

Fear: Lagfest TO THE EXTREME!
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Old Mar 23, 2008, 07:35 PM // 19:35   #106
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Hope: Izzy kicked from the skill balancing team. The balancers ask the players what are the problems and how to fix them

Fear: PvE skills, consumables, grinding and those problems of the GW1
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Old Mar 23, 2008, 09:15 PM // 21:15   #107
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I believe that it is going to be a great game that is extremely enjoyable to play yet there is going to be so much lag
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Old Mar 23, 2008, 09:31 PM // 21:31   #108
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Hope: Use of the no-life fallacy will result in a permanent IP ban.

Fear: The idiots that use it will be allowed to stay in the game.
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Old Mar 23, 2008, 09:35 PM // 21:35   #109
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Join Date: May 2005
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Guild: Live Forever Or Die Trying [GLHF]
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My greatest hope is without doubt that the GW2 land cruisers will be able to assault also fortresses, not just keeps and open towns.

I think my greatest fear is that the GW2 skill-booster will completely disrupt the doublet-quartering in suppressed mode.



But it's hard to speculate about a game we know absolutely zero about. If you catch my drift.
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